SET OBJECT SPECULAR POWER

This command will alter the material specular power component of the object.

  Syntax
SET OBJECT SPECULAR POWER Object Number, Power
  Parameters
Object Number
Integer
The object number
Power
Float
The material specular power number to use

  Returns

This command does not return a value.

  Description

The specular power component makes up one of the factors that controls the final colour of the object, specifically the strength of light reflected from the surface of the object. The amount of the specular reflection is controlled with the sister command SET OBJECT SPECULAR.

  Example Code
sync on : sync rate 60 : hide mouse:cls 0:color backdrop 0
fog on:fog color 0:set ambient light 50
ObjectNumber=2:ImageNumber=2
wire=0:trans=0:cull=0:fliter=0:light=0:fog=0:ambient=0
set global object creation 0
set dir "models"
load object "ast4.x",ObjectNumber
set object specular ObjectNumber,0
rotate object ObjectNumber,270,0,0
set dir ".."
while mouseclick()<>2
SET OBJECT SPECULAR POWER ObjectNumber,50
if mouseclick()=1 then yrotate object ObjectNumber,wrapvalue(object angle y(ObjectNumber)+1)
sync
endwhile
while mouseclick()=1:endwhile
delete object ObjectNumber
end
  See also

BASIC3D Commands Menu
Index